This spell creates an undead servant. Choose a pile of bones or a corpse that must be bloodied of a Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 12 hours, after which it stops obeying any command you've given it
In doing this the user must take 6 damage or 2d4 minimum of 4 damage when this happens the user must succeed on a DC14 if failed the spell fails
Blood mages always have this cantrip prepared
* - (a drop of blood, a piece of flesh, and a pinch of bone dust)
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