You open a gateway to the Plane of Fire, a region infested with Fire Elementals and choked with smoke. A 30-foot-radius Sphere of fog appears and the area is Heavily Obscured, centered on a point with range and lasting for the duration. The Sphere is Difficult Terrain, and it is filled with obscuring steam and lava, which can be seen up to 60ft away. No wind, magical or otherwise, can clear the area, and creatures fully within it have the Blinded condition.
Any creature that starts its turn in the area takes 2d6 Fire damage. Any creature that ends its turn there must succeed on a Dexterity saving throw or take 2d6 Acid damage from the yellow, sulfur laden steam belching from the lava.
Using a Higher-Level Spell Slot. The Fire and Acid damage increases by 1d6 for each spell slot level above 3.
* - (volcanic pumous)
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