Level
3rd
Casting Time
1 Action
Range/Area
35 ft.
Components
M *
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Special

A bottle of the users blood is broken and the blood will start to float and split in 5 orbs.

All the blood will begin to glow and each orb will have an effect: 
1. will burn the enemy 
2. will damage the enemy for 4d8 per level above 3
3. will poison the enemy
4. will heal an ally 
5. will give all ally's plus 3 constitution but the caster will lose 2d4 per level spell level above level 4.

The blood orbs will float around the caster till they are fired, dispelled or after 2 hours.

for every 3 levels the spell will get an extra orb:
at the 6th and 9th level there will be an extra orb:

6. this orb will create and 50 by 50 feet smoke screen and everybody in it will have disadvantage at attack rolls and perception.
7. this orb will home on an random enemy within 20 feet and do 2d8 per level.

* - (a bottle of the casters blood)

Spell Tags: Special

Available For: Warlock Cleric - War Domain Paladin - Oath of Vengeance

Zeisdrager

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