Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self (15 ft. )
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Movement

You manipulate the winds and create a small, but powerful vacuum. Each creature in a 15-foot sphere originating from you makes a Strength saving throw. On a failed save, a creature is pulled 10 feet towards you.

In addition, unsecured objects that are entirely within the sphere is pulled towards you, landing at your feet.

Spell Tags: Movement

Available For: Bard Cleric Druid Paladin Sorcerer Wizard

Nidhoggir_

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