Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

A sphere of cold encases an you see within range and then implodes. The caster must be able to clearly see the targeted area. For example, if they were trapped inside of a clear glass cube, they can cast the spell at targets who are outside of the cube.

Each creature in a 20-foot-radius sphere centred on that point must make a Constitution saving throw. A target takes 9d4 cold damage on a failed save, or half as much damage on a successful one.

The cold envelops the affected area and is covered in a layer of frost.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d4 for each slot level above 3rd.

* - (a small diamond worth 100 gp)

Previous Versions

Name Date Modified Views Adds Version Actions
10/21/2018 6:39:16 PM
11
1
--
Coming Soon
12/2/2019 8:39:58 PM
162
4
2
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

stew1416

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