Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
STR Save
Damage/Effect

Choose a creature in range that you can see and is carrying a weapon, shield, or arcane focus, it must succeed on a strength saving throw or the object is throw 10 feet in a random direction. If you are within 10 feet of the target you can instead choose to have the object fly at you. You may then use your reaction to catch the object. If you are not proficient with the object you must succeed a DC 12 Dexterity check or the object falls at your feet.  

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Stuntman

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