Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. *)
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold (...)
You summon the suffocating cruelty of an ancient, blighted forest. A 20-foot-radius Sphere of primal Darkness appears, centered on a point within range and lasting for the duration. The Sphere is Difficult Terrain, and it is filled with pitch-black, thorny brambles and you can hear the unnatural groaning of freezing wood and the predatory rustling of dead leaves up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within it have the Blinded condition.
-
Any creature that starts its turn in the area takes 2d6 Cold damage. Any creature that ends its turn there must succeed on a Dexterity saving throw or take 2d6 Acid damage from otherworldly tentacles.
Using a Higher-Level Spell Slot. The Cold or Acid damage (your choice) increases by 1d6 for each spell slot level above 3.
* - (a blackened, frost-covered pinecone)
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