Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Acid

You channel the raw, volatile growth of the wilds, causing your veins to pulse with a sickly neon hue. With a lash of your hand, you hurl streaks of viscous, emerald-green botanical secretions. On a hit, the target takes 1d10 Acid damage.

Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.

Spell Tags: Damage

Available For: Druid Ranger

DatPiffi

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