Level
3rd
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
CON Save
Damage/Effect

You gain the blessing of lycanthropy. Choose one humanoid of your choice within range. A target must succeed on a Constitution saving throw (or choose to fail). On a failed save, the caster rolls a D8 and whichever number it lands on, the target will turn into that type of lycanthrope for the duration of the spell.

Ritual Casting: For every 10 GP worth of incense, you can roll an additional time on the lycanthrope table and choose from the lycanthropes rolled. If you spend 80 GP worth of incense, you may simply choose from the table.

1: Werebat

2: Werebear

3: Wereboar

4: Werejaguar

5: Wererat

6: Wereraven

7: Weretiger

8: Werewolf

[roll]1d8[/roll]

* - (a piece of organic material from a lycanthrope (like a hair or tooth))

Available For: Wizard (Legacy)

CoolKidsTable

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