Level
Cantrip
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
M **
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Combat (...)
You attempt to interrupt a creature in the process of casting a spell. The creature must make a Dexterity saving throw, or be dealt 1d4 force damage on a failed save and half as much on a success.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4).
* - which you take when you see a creature within 60 feet of you casting or maintaining a spell ** - (A chip of flammable metal, which is consumed by the spell.)Previous Versions
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12/3/2019 5:19:16 AM
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39
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2
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12/3/2019 5:24:33 AM
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37
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Coming Soon
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