You create 5 golden lightning bolts. These lightning bolts are tiny objects that any creature can hold and function as a simple ranged weapon. The lightning bolts can be thrown up to 120 feet by any creature, instantly turning the gold into bright lightning that strikes and then disappears. If the wielder of the lightning bolt attempts to throw a bolt at a creature, then they must make a ranged weapon attack roll, with the bonus equalling their Strength, Dexterity, or one of their Spellcasting Ability Modifiers (the attacker chooses when making the attack) plus their proficiency bonus. If the lightning bolt hits, the creature takes 2d6 Lightning damage and can only take an action or bonus action on their next turn. The lightning bolts remain until they are thrown or if the spell's duration runs out.
At Higher Levels. The lightning bolts do an extra 1d6 Lightning damage, and 5 additional lightning bolts are made per every level above 3rd.
* - (A bull's horn)
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