You activate one of the effects below. Until the spell ends, you can activate either effect as a Magic action on your later turns.
Sense Spirits. You sense the presence of spiritual unrest within 30 feet of yourself. This detection reveals whether any spirits or displaced souls are present, but does not reveal their number, identity, exact location, or nature.
Spiritual unrest includes disembodied or noncorporeal spirits, lingering souls bound by unfinished business or magic, possessed creatures, and creatures whose souls are displaced or bound by magic such as the Magic Jar spell, at the DM’s discretion. The spell doesn’t detect creatures that are ethereal, invisible, or otherwise fully removed from the Material Plane, and it doesn’t allow communication with spirits.
Appraise Unrest. Target one creature you can see within 30 feet of yourself or one creature within 30 feet of yourself that you detected with the Sense Spirits option. You focus your awareness on it and receive a vague, symbolic impression of its condition, such as whether the unrest feels lost, bound, tormented, or unwillingly returned. These impressions are emotional and metaphorical rather than factual and never reveal specific causes, identities, or methods of resolution.
* - (a small pendant made of copper wire)
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