Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Thunder
You hurl a beam of booming energy. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 1d10 Thunder damage.
Effect: On hit, target must succeed on a Con save or be deafened until the end of its next turn and pushed 5 feet away from you. On a successful save, the target still takes the damage but suffers no other effect
Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
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