Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control
You alter the gravity in a creature's head, scrambling its perception of up and down. One creature you can see within range must succeed on a Wisdom saving throw or suffer the following effects until the start of your next turn:
• The creature’s Speed is halved.
• The creature has disadvantage on ranged attack rolls.
This spell has no effect on creatures that lack a need for balance, including oozes, plants, and creatures without legs (such as snakes, slithering or undulating creatures) or creatures immune to being frightened.
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