Level
3rd
Casting Time
1 Bonus Action
Range/Area
150 ft. (15 ft. )
Components
V, S, M *
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic (...)

Magical darkness bursts from a Mote you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.

Due to the violent outburst of the Mote each creature in the 15-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 5d6 necrotic damage and 3d6 frost damage on a failed save, or half as much damage on a successful one.

If any of this spell's area overlaps with an area of light created by a spell of 3rd level or lower, the spell that created the light is dispelled.

At Higher Levels: When you cast this spell in combination with a spell slot of 4th level or higher, the damage increases by 1d6 necrotic damage for each slot level above 3rd.

* - (Mote of Shadow)

Spell Tags: Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Shadow Domain Druid (Legacy) - Circle of Shadows Paladin (Legacy) - Oathbreaker Illrigger - Architect of Ruin

Dova_Cat

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