Level
2nd
Casting Time
1 Action
Range/Area
90 ft.
(15 ft. )
Components
V, S
Duration
1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic
You cause an eruption of cacophonous noise, such as an orchestra, an explosion or murderous screams - to emit in a 15ft radius sphere on a point within range.
Each create within the radius must make a Wisdom saving throw.
On a failed save you take 2d12 psychic damage, are deafened, and have disadvantage on concentration checks for 1 minute. You can repeat the saving throw at the end of each of your turns to remove the negative effects.
On a success you take half the damage, and are not deafened, and only have disadvantage until the end of your next turn.
At each level above 2nd, the damage increases by 1d12
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