Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
INT Save
Damage/Effect
Fire
A bright streak flashes from you to a point you choose within range and then blossoms with a Abyss scream into a explosion of null energy. Each creature in a 20-foot-radius Sphere centered on that point makes a int saving throw, taking 6d8 force/fire split damage on a failed save or half as much damage on a successful one. And you can't roll a 1on damage only 2-8
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot above three
* - (a ball of bat guano and sulfur)
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