Level
2nd
Casting Time
1 Action
Range/Area
Self (25 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Thunder

You fire a miniature, concentrated shockwave from your outstretched palm in a 25 ft. Cone. Each target in that area must make a Dexterity saving throw, taking 2d10 thunder damage and be deafened for 1 minute on a failed save, or half as much damage and no other effects on a success. 

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 2.

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Sorcerer Warlock Wizard Artificer

Dragonekillax3

Comments

Posts Quoted:
Reply
Clear All Quotes