Level
4th
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You pull nearby debris into the shape of an 8-foot-tall Action Figure (AC 16, 50 HP). It occupies its space and is an object.

  • ​Bonus Action Movement: You move the Golem 30 feet. If it enters a creature's space, that creature must succeed on a Strength Saving Throw or be pushed 5 feet and knocked Prone.
  • ​Modular Guard (Reaction): When an ally within 5 feet of the Golem is hit by an attack, you grant that ally a +5 bonus to AC against that attack, potentially causing it to miss.
  • ​Wind-Up Whirl (Magic Action): Each creature within 5 feet of the Golem must make a Dexterity Saving Throw, taking 3d8 Bludgeoning damage on a failure or half damage on a success.
* - (A minitaure wooden figurine)

Available For: Warlock

Newb23

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