You animate an active Mote of Shadow as a Shadow Ghoul under your control. This animated creature is infused with shadow energy and creeps towards a target of your choosing.
The animated creature uses your spell attack modifier as hit bonus. The pursue starts right after it is summoned.
The animated creature gains the following traits:
- Darkvision 120 feet (also can see through magical darkness)
- Melee attack that deals 2d6 (+ your spellcasting modifier) necrotic damage on hit
During your turn, the animated creature pursues its target until the target is damaged by it. It considered incorporeal for the whole duration, so it moves unhindered at a pace of 45 ft per round.
Once the creature attacks and deals damage it vanishes and the damaged creature can't receive any healing until the end of your next turn.
In case the intended target dies, the shadow just vanishes.
Previous Versions
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2/14/2026 5:33:16 PM
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4
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2/14/2026 5:34:39 PM
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4
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2/16/2026 12:11:26 PM
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5
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1
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Coming Soon
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