Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
You amplify a creature’s mental and physical capacity, pushing it beyond its normal limits.
Choose one creature you can see within range. For the duration, once on each of its turns, the creature can add 1d4 to one attack roll, damage roll, or saving throw it makes.
When the creature adds this bonus, it takes 1 psychic damage as strain fractures its focus.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/8/2024 6:25:36 PM
|
12
|
3
|
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|
Coming Soon
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|
|
2/16/2026 7:17:13 PM
|
13
|
1
|
--
|
Coming Soon
|
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