Level
9th
Casting Time
1 Action Ritual
Range/Area
Unlimited
Components
V, S
Duration
Until Dispelled or Triggered
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Summoning

MAHORAGA SUMMONING INFO.

To perform the summoning ritual for the Divine General Mahoraga, you must chant "With this treasure, I summon... Eight-Handled Sword Divergent Sila Divine General Mahoraga!" While having hands in the summoning position, which is sticking out two fists, with one at the 6 and the other at the 12.

When summoned, the summoner must do a Dex save of 15. If they pass, they survive on one health, no matter their hp or AC. If they fail, you enter death saves. Or if you decide to summon Mahoraga with the intent of taming Mahoraga, then the Dex save will not happen, but you will enter initiative and can not get any help or end the battle until you tame Mahoraga or you lose (losing is considered as reaching 1 hp). Once you reach 1 hp, then Mahoraga will be dispelled. If you manage to tame Mahoraga, then you will not have to roll for Dex save and can control Mahoraga's actions.

MAHORAGA STATS.
MAHORAGA DIVINE GENERAL
Large spirit, neutral chaotic
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Armor Class: 25 (natural armor)
Hit Points: 220 (1d4 + 5)
Speed: 60 ft.
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STR: 20 (+5)

DEX: 15(+2)

CON: 17 (+3) 

INT: 10 (0)         

WIS: 10 (0)

CHA: 0 (-5)

___
Condition Immunities: all (adaptation)
Senses: passive Perception 17
Languages: none
Challenge:?
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Fighting spirit. If there is anyone capable of fighting in this creature's sight, they will immediately attack.

Spin the wheel. As a bonus action or a reaction to attack, they can "adapt", which has a few different uses. when used as a reaction, it will give disadvantage to that same attack anytime the same attack is used. When used as a bonus actio,n it will allow the next attack to be a crit and will give advantage on that attack anytime it is used. When you attack someone, and they are immune or resistant to said attack, anytime they're attacked with the same attack, they have immunity or resistance. All of these reset once Mahoraga is dispelled in any way.

Adapt. Once Mahoraga reaches below or at 10 Hp, Mahoraga will gain 5 more AC and will heal to 100. This can only happen once and will only activate if Mahoraga survives the attack. If Mahoraga ever reaches 0 Hp, they are dead and will not adapt.
Actions
Sword of Extermination. Melee Weapon Attack: +5 to hit, reach 20 ft., one target. Hit: 5 (5d20 + 20)
Extermination Slash. Ranged Weapon attack: +5 to hit, reach 70 ft., one target. Hit: 5 (2d20 + 20)
Unarmed Strike. Melee attack: +5 to hit, reach 15 ft., one target. Hit: 5 (3d10 + 20)

Spell Tags: Summoning

Available For: Sorcerer

RemiRocha

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