Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
5 ft.
(5 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Fire
A blast of fiery energy air erupts from your hand. One creature in a 10-foot line must make a Strength saving throw. On a failed saving throw the creature takes 2d4 fire damage on a successful save, no damage but still pushed 10ft away. The targeted creature does not provoke opportunity attack or able to do an opportunity attack. Can only be cast every other turn.
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