Level
4th
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

You draw the air around you into a spiraling vortex of strong wind for the duration, extending to a radius of 30 feet from you. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it.

Each affected creature that starts its turn in the area must succeed on a Strength saving throw or take 2d8 thunder damage and be pulled up to 15 feet towards you. A flying creature that fails this saving throw is also knocked prone. If this spell pulls a creature to within 5 feet of you, you can use your reaction to make a melee weapon attack against it.

Any affected creature in the area must spend 2 feet of movement for every 1 foot it moves when moving further from you. The vortex disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

Available For: Druid (Legacy) Warlock (Legacy) Wizard (Legacy)

stogesandboges

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