Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

Up to 5 targets within range must make a Dexterity saving throw as the air around them ignites. The target takes 6d8 fire damage and catch fire on a failed save, or half as much and do not catch fire on a success.

Alternatively you may focus the spell on a single target, dealing 10d8 and they catch fire, taking half and not catching fire on a success. Targets on fire take 1d10 fire damage at the beginning of each of their turns they are on fire.

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 3rd.

* - (Phosphorus and a small bone)

Spell Tags: Damage Combat

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy)

RisingTide240

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