Level
4th
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
S, M *
Duration
Concentration 3 Rounds
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Bludgeoning

acts like the gust spell but with dust and sand, when this spell is cast it can make a wall of dust in any large geometric shape up to 30ft in distance from yourself and or in diameter. the following shapes are allowed.

  • a blast of dust that extends double the range away from you.(can move objects less than 15lb to whatever range it is)cannot do damage. blast is 10ft tall by 10ft wide line that behaves similarly to the wall but with the drawbacks of a line. (player/DM digression is advised) blast does double damage constantly(even at lvl's lower than 9) at spell lvl's that can damage.
  • a 30ft circle or square that extends up 30ft
  • a 30ft tall and double the range wide wall.
  • a sphere 30ft in diameter.(no cubes
  • all lengths mentioned here and following change based on spell range(if it wasn't obv

the spell also does the following

  • creates full cover for all allies within 30ft of you casting the spell depending on where the dust has been placed
  • all allies within 30ft of the caster during casting can shoot through the dust without issues.
  • all enemies that pass through the dust gain blindness for 1 turn if eyes are unprotected.
  • creates a loud whooshing sound whilst spell is active blocking all sound from going beyond the dust from any side.

at higher lvl's the spell gains in range duration and gains special effects

  • at lvl 5 spell blinds enemy creatures for 2 turns and range is extended by 5 ft.(except caster
  • at lvl 6 spell deals 2 d4 bludgeoning to all creatures that pass through it.(except caster)also extends duration by 1 round.
  • at lvl 7 deals 3 d4 damage and extends the range by 5 ft. 
  • at lvl 8 spell doesn't deal damage to all allies within range of the caster when spell is casted. also extends duration by 1 round.
  • at lvl 9 spell deals 4 d4 damage and extends the range by 10ft, and makes enclosed spaces via dust wall(rooms/spaces enclosed by dust) deal damage to enemy's whilst inside non blast dust space's for every turn the enemy spends inside, constantly blinding unprotected eyes whilst in the space.

creature's with a total con score of 16 or higher can roll a con save of 18 to withstand damage taken when inside dust spaces. when taking damage caster has to beat the same save to keep concentration, -wisdom score.

 

"Please follow to the spirit of the spell and Please use the description as gospel not what the app interprets."

* - (pocket desert sand)

Spell Tags: Creation Control Debuff Utility Combat weather circle spell

Available For: Druid Warlock Wizard Sorcerer - Wild Magic Sorcery

RTSmasterZ77

Comments

Posts Quoted:
Reply
Clear All Quotes