Through divine intervention you are given the power to be able to see what hidden details the enemy maybe hiding from you to better help with combat or troubling situations. You choose one enemy you can see. You will learn one detail about them depending on What you roll:
D6 Table:
1) You get told the most obvious detail about the enemy. Detail(s) that you can already see, hear, touch or smell yourself but for some reason you feel the need to remind yourself of it. Perhaps maybe you have amnesia?
2) You are given information that is of little to no use of you. Information that you'd rather not know as it may be T.M.I type of information. But hey at least it isn't a 1 so at least it won't be information you already know...right?
3) Ok now we are getting somewhere. You at least get to know something about the enemy that's worth it. You get a choice between HP, AC, resistances, ect. you pick what you want to know and get told about it.....maybe a rough estimate at least
4) Now you'll definitely get information on a stat. Just don't get mad if it turns out to be something you don't want to hear like the HP of a Terrasque or something.
5) Now you can get yourself clear answers on not only one stat but maybe a few of them. At least enough to tell you how to vanquish your enemies. Or at least see what they prefer for a first date if your into that...thats right bard im looking at you.
6) You did it. You now get to know anything and everything about the guy your fighting. Hopefully you'll finally be able to throw at least a punch at him.
* - (A jewel worth at 25GP and a pair of glasses)
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