Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
You command the target’s blood to rush out of its wounds. To cast this spell, you must bite your tongue, inflicting 1 point of damage on yourself. The target must succeed on a Constitution saving throw or become susceptible to bleeding for the duration. Whenever the susceptible target takes damage, it bleeds for the rest of the spell’s duration. While bleeding, the target loses 5 hit points at the start of each of its turns. If the target regains hit points in any way, or benefits from a successful Wisdom (Medicine) check against the spell’s save DC, the bleeding stops until the target is damaged again. Undead and creatures like constructs that lack blood are unaffected by this spell.
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