Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Radiant

You conjure a shimmering sphere of glitter and hurl it at a creature you can see within range. The target must make a CON saving throw, taking 3d8 radiant damage on a failed save, or half as much damage on a successful one. On a failed save, glitter erupts in a 15-foot-radius sphere centered on the target. The area becomes lightly obscured for 10 minutes as glitter fills the space. While in the area, creatures have disadvantage on attack rolls made while they remain in the area.

A creature that enters the area for the first time on a turn or starts its turn there is coated in glitter. This glitter stains clothing, armor, and carried equipment, and it can’t be removed except by magic such as prestidigitation, lesser restoration or similar effect (at the DM’s discretion).

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd, and the radius of the glitter cloud increases by 5 feet for each slot level above 2nd.

Spell Tags: Damage Utility Combat

Available For: Bard Warlock Wizard

HeavySantaGuy

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