Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
A small orb of ice is formed in your hand and then is magically thrown to burst into a explosion of icy flecks and extremely cold winds with a shattering crash. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 cold damage on a failed save, and half as much damage on a successful one.
The ice will spread and form on any object or person within range. Any creature killed by this spell will be frozen standing how it died.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd
* - (a small orb of glass and a drop of water )
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