Level
Cantrip
Casting Time
1 Action Ritual
Range/Area
Self (30 ft. )
Components
V *
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Detection

When you cast this spell, all footprints and fingerprints within a 30-foot radius of a point you touch become highlighted and glow faintly for the duration.  Make a skill check for Investigation, Perception, or Survival to determine the type of information and understanding to be gained. This spell gives +5 to this corresponding check.

At the time of casting, choose any period of time up to the last 10 days to the present; only footprints and fingerprints left within that time will be highlighted. Each creature whose footprints or fingerprints are detected by the spell is assigned a unique color, but are not otherwise identified. Any creature that moves or touches objects in the area will also leave colorful footprints and fingerprints, which might reveal invisible creatures in the area.  

Higher class level (class used to cast when multiclassing) can increase the observable distance.  Every 5 class levels adds 10 feet to the visible distance.  If this distance exceeds the normal visual range of the character, this can be used to observe distant events of large object or groups, like the movement of ships in a harbor, or an army across the land, or the movement of game herds.  Only one class may be used at a time to cast.

Example: A multiclass level 15 character (10 Ranger/5 Druid) can cast at a range of 50 feet as a ranger or 40 feet as a druid, but not both.  This must be decided before casting.

When cast as a ritual, concentration need not be maintained and multiple skill rolls (max 1 each) are permitted.  Ritual casting time: 10 Minutes.

* - (Speak the words: Show me your secrets)

Spell Tags: Detection

Available For: Bard Druid Ranger Wizard Blood Hunter - Order of the Profane Soul (INT) Blood Hunter - Order of the Profane Soul (WIS)

BigBobFro

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