Level
8th
Casting Time
1 Action
Range/Area
Self
(500 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Radiant
You summon the light of dawn to shine down upon your allies and enemies alike. You must be outdoors to cast this spell. Until the spell ends, a 500-foot Emanation centered at you is bathed in Bright Light. The light is sunlight. While directly exposed to the Bright Light, each creature that enters the area for the first time on a turn or starts its turn there is affected in the following ways:
• Each Undead takes 2d10 Radiant damage
• Each creature that is not an Undead regains 2d10 Hit Points.
This spell also causes any magic items within the area that regain their charges or used properties at dawn to immediately do so.
* - (a solar rock worth at least 500+ GP)
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