Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Until Dispelled 1
School
Evocation
Attack/Save
None
Damage/Effect

You create a floating, spectral weapon within range that lasts for the duration, until you lose concentration or you cast the weapon again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d6. The weapon persists to your next turn as long as it has hit on your turn. As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon make this spell’s effect resemble that weapon.
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6)

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

WalkerBait

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