Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You send a pulse of restorative energy to a creature within range. The target regains hit points equal to 1d6 + your spellcasting ability modifier.
The healing energy then leaps to up to two other creatures of your choice within 30 feet of the first target. Each secondary target regains hit points equal to half the number rolled on the d6 for the initial healing (rounded down). These creatures do not add your spellcasting ability modifier to this healing.
The spell cannot restore hit points to the same creature more than once per casting.
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