Level
4th
Casting Time
1 Action
Range/Area
120 ft. (8 ft. )
Components
None
Duration
Concentration 1 Round
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

Engulf an active whirling winds spell in flames damaging anyone hit by whirling wind. All characters hit roll for dexterity, on a fail they take 8d8 additional fire damage. On a successful saving throw they take half the damage.

At higher levels: add 2d8 additional damage.

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Druid Sorcerer Wizard

TheShrekler

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