A wall of glowing, spectral glyphs rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. The wall sheds bright light for 10 feet and dim light for an additional 10 feet. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration. If the wall cuts through a creature’s space when it appears, the creature within its area is pushed to one side of the wall of your choice.
The glyphs evolve with each passing moment, creating a magical ward that prevents creatures from passing through the wall unless they can decipher the glyphs. Any creature, other than you, that attempts to pass through the wall for the first time on a turn must make an Intelligence saving throw. On a failed save, the creature suffers 4d6 psychic damage and becomes stunned until the end of its next turn. On a successful save, the creature may pass safely through the wall for the remainder of the turn. A creature under the effects of a Comprehend Languages or Tongues spell automatically succeeds the saving throw.
Previous Versions
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3/4/2026 8:30:57 AM
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8
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4
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Coming Soon
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