Assassination Attempt. If you succeed on your hit roll against a creature, as a reaction, that creature must roll a 1d20 roll to avoid being afflicted with a bad condition like unconscious. if the creature rolls a 10 or less on that 1d20 roll, you roll a 1d12 to see what condition the creature has for 3 rounds. if the creature rolls a 11 or higher on that 1d20 roll, the creature avoids getting a condition from that 1d12 roll. on that 1d12 roll the conditions and the numbers they apply to are, Number 1: blinded, Number 2: charmed, Number 3: deafened, Number 4: frightened, Number 5: incapacitated, Number 6: paralyzed, Number 7: petrified, Number 8: poisoned, Number 9: prone, Number 10: restrained, Number 11: stunned, and Number 12: Unconscious.
* - when you succeed on your hit roll against a creature ** - (a melee weapons or a ranged weapon)
Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Unlimited
Components
M **
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Comments