Level
9th
Casting Time
1 Action
Range/Area
500 ft. (500 ft. )
Components
V, S, M *
Duration
1 Hour
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious

Vicious sleep. is a spell that creates an orb that pumps out toxic sleep gas, this gas is magical so it can put constructs, Alive and Dead, to sleep,
even if they have resistance/immunity, to it, they will be put to sleep 

the longer the spell goes on the bigger the radius of the spell effect gets, when the spell starts every minute the spell increases by 33-35ft maximum it can get is 500 ft,

You cannot roll any saving throws You have to destroy the item/Person it is coming from.

You have 900 seconds to do so If not you go into a paralyzing sleep For 1 hour No more and no less.

every three actions players must make a constitution saving throw DC15 on a succeed they take no damage on a fell they take 2d4 toxic damage "poison"

signed by KushPower276


DMs note: would not recommend to give to a player but would recommend to give to a final boss,
the spell is meant to take 6 minutes to cast or less, 
the object is meant to have reasonable health and also a reasonable Armor class
I would give the object 200-148 hit points and an AC of 16 and that'll be good for a party of three at lv 12

* - (150 gold bars 18 perfect diamonds 700 Ruby stones imbue that all with sacrifice Souls a 2-foot by 2 ft Cube of Adamantine)

Previous Versions

Name Date Modified Views Adds Version Actions
3/6/2026 12:23:10 PM
2
0
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Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Twilight Domain Paladin (Legacy) - Oath of Redemption Warlock (Legacy) - The Archfey (Legacy)

KushPower

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