Level
6th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
STR Save
Damage/Effect

All creature’s of your choice within range must make a DC 20 Strength Saving Throw. On a failed save, the target takes 6d10 bludgeoning damage and is knocked prone or half as much on a successful save. Stone spikes erupt from the ground in the target’s place, remaining there for the duration.

Available For: Druid Sorcerer Wizard

braedengreen2008

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