Level
5th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
Prone
Choose up to 6 creatures that you can see within range. You fabricate a vivid illusion around each target to make them believe that they are suddenly falling from a great height into a dark abyss. Each target must make an Intelligence saving throw. On a failed saving throw, a target takes 6d10 psychic damage, falls prone, and cannot take reactions until the end of your next turn. On a successful saving throw, a target takes half damage and suffers no other effects from the spell.
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