Level
4th
Casting Time
1 Action
Range/Area
Self (120 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic

You perform a haunting melody that seems to summon an invisible orchestra from beyond the veil. The air fills with discordant violins, distant drums, and whispering choirs that only your enemies can hear.

For the duration, a 120-foot-radius aura of eerie music surrounds you. When a creature of your choice within the aura starts its turn there, it must make a Wisdom saving throw.

On a failed save:

  • The creature takes 3d8 psychic damage.

  • The creature becomes Frightened of you until the start of its next turn.

  • While frightened this way, the creature sees illusory monsters and shadowy figures stalking it from the darkness.

On a successful save, the creature takes half damage and isn’t frightened.

A creature that fails the saving throw while already frightened by this spell instead has its speed reduced to 0 until the end of its turn as the visions overwhelm it.


Hallucinations of the Dark

While frightened by this spell, a creature perceives illusory horrors in the shadows around it. The creature has disadvantage on attack rolls against targets other than you.


At Higher Levels

When you cast this spell using a spell slot of 5th level or higher, the psychic damage increases by 1d8 for each slot level above 4th.


Flavor

As the melody builds, the world seems to darken. Shapes move in the corners of vision—fangs, claws, and twisted forms that vanish the moment one looks directly at them.

* - (a black violin string or cracked flute reed)

Spell Tags: Damage Combat Psionic

Available For: Bard

WilliamTaylor7652

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