Level
4th
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
WIS Save
Damage/Effect
You create a 20-foot-radius sphere filled with soft music, mirrored afterimages, and alluring whispers. Hostile creatures entering or starting their turn in the area must succeed on a Wisdom saving throw or have disadvantage on attack rolls until the start of their next turn. Allies in the sphere gain advantage on Charisma checks and Dexterity (Stealth) checks.
* - (a small mirror)
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