Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft. (5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Acid

By brandishing two fingers in front of you, You create a 5ft wide beam of fire in a straight line in front of you for up to 30 feet. Any creatures inside the beam must make a dexterity saving throw against your spell save DC. On a failed save, the creature takes 1d6 Fire damage. Any objects within the beam automatically fail the save, and catch fire if they are flamable.

Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

* - (Flint)

Spell Tags: Damage

Available For: Warlock

MatthewBrisby

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