Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Healing
Fueling your allies with necrotic health you may expend up to 2 hit dice, healing a target creature within range, other than yourself for the amount rolled. These hit dice are then consumed as if used on short rest.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you may roll one additional hit dice per level of spell above 1st.
* - (Hit Dice)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/6/2019 5:38:20 PM
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17
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0
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1
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Coming Soon
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