Level
6th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Chronomancy
You flood a creature with unstable speed. Choose one willing creature within range. Until the spell ends, the target gains the following benefits:
- Its speed is tripled.
- It gains a +2 bonus to AC.
- It has advantage on Dexterity saving throws.
- Once on each of its turns, it may make one additional weapon attack or cast a cantrip as part of the Attack action or Magic action.
When the spell ends, the target gains one level of exhaustion or, if your table does not use exhaustion in this way, its speed becomes 0 and it cannot take reactions until the end of its next turn.
A creature cannot be under the effects of both this spell and hasten at the same time.
* - (a gold gear worth at least 50 gp)
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