You conjure a rectangular barrier of crackling lightning energy at a point within range. The shield is 10 feet wide, 8 feet tall, and 1 inch thick, and remains stationary for the duration.
Creatures positioned directly behind the shield gain a +2 bonus to AC against ranged weapon attacks originating from the opposite side of the shield.
When lightning damage passes through the shield, it is amplified, causing the attack to deal an additional 1d6 lightning damage. This effect applies to all creatures, including enemies.
A creature that moves through the shield for the first time on a turn or starts its turn within 5 feet of it must make a Dexterity saving throw. On a failed save, the creature takes 2d6 lightning damage, or half as much on a successful one.
* - (A shard of charged crystal or a fragment from an Electric Spiderant)
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