You Implant Skills within a willing creature's mind over the course of a week, locked behind a trigger Word that releases them. WHEN you cast this spell, specify one stat, up to two skills, and up to five weapon or armor proficiencies. When you or anybody else speaks a word or series of words to the person specified when you czast this spell, they gain those weapons, armors and skill proficiencies, and gain a +2 bonus to the chosen stat and proficiency in that stat's saving throw. this bonus Lasts for 10 minutes, and the person cannot benefit from this trigger word for the next 3 days. A creature can only have up to one Trigger Word affecting them at a time. This takes a week To Cast and requires the person to be within 120 feet of you at all times during the casting process.
* - (A bag of sand and the brain of a humanoid)
Level
4th
Casting Time
1 Special
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
Buff
Comments