Level
1st
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S
Duration
Concentration
3 Rounds
School
Illusion
Attack/Save
None
Damage/Effect
The user spins the an area around them in a 15 ft. circle. The area distorts and spins, and any enemy caught in it must make a wisdom saving throw every round this spell is in effect. If they succeed, they have disadvantage on their next attack. If they fail, they take 1d6 psychic damage and become very dizzy so have disadvantage on their next attack.
Using a 3rd level spell slot to cast this increases the area to 25 ft. and deal 1d8 psychic damage on a saving throw fail, and a 5th level increases it to 40 ft. and does 1d12 psychic damage.
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