Your eyes go black as night with tiny star speckled dots as you cast this spell.
By using this spell you can briefly target one creature you can see within 60 ft of yourself and teleporting them to an unoccupied location you can see within 30 ft of their original position that they can stand on.
If the target is hostile or is considered an enemy by the caster they must make a Wisdom Saving throw. On a success the target remains unmoved, on a fail the target is moved to the desired location.
If the target is an ally of the caster they can voluntarily choose to fail the save. In doing so they will then gain advantage on their next spell attack, ranged attack or melee attack. If they choose to challenge the spell they must also make Wisdom Saving throw.
Previous Versions
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3/22/2026 6:14:19 AM
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Coming Soon
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