Level
7th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force
You seize control of the heavens above a battlefield and demand everything fall.
Choose up to six creatures you can see within range that are flying, climbing, perched, or standing on elevated surfaces. Each target must make a Strength saving throw. On a failed save, it is pulled in a direct line toward the ground or nearest lower stable surface, taking 8d8 force damage and falling prone. On a successful save, it takes half as much damage and remains standing or aloft.
A flying creature that fails this save immediately falls unless it can hover by magical means.
Comments